Saturday, October 30, 2010
Thursday, October 28, 2010
ADOBE PREMIER TEST
I recorded a few videos and put them together as one to get use to using Premier,
Monday, October 11, 2010
POROSITY LENSE BRIEF
I have taken the train station and stripped it apart and placed different parts of it
Around a grid made of the station to look like an obstacle course.
The idea behind this is that the player will have to make their way around or through the course and try to get to the other side, while leaving a trail of a human symbol in their track.
The more people move around the harder it is for the next person to get across.
It will probably come to the point where you can’t go through.
Around a grid made of the station to look like an obstacle course.
The idea behind this is that the player will have to make their way around or through the course and try to get to the other side, while leaving a trail of a human symbol in their track.
The more people move around the harder it is for the next person to get across.
It will probably come to the point where you can’t go through.
S.W.O.T ANALYSIS
Entity:GetPos
Strengths: It allows you to get the position of the player
Weakness: It must be linked with allot of different nodes.
Opportunities: When it gets the players position you can assign different entities to it.
Threats: Flowgrapgh can get a little complicated
Game:LocalPlayer
Strengths: It only involves the actual game player
Weakness:
Opportunities: You can have other things happen while only using the local player
Threats:
Entity:ProximityTrigger
Strengths: Lets the player activate certain things when walking past or towards something.
Weakness: You are limited with some things
Opportunities: easy to make things like lights turn off and on
Threats: if to many triggers are used use some movements wont work properly.
Strengths: It allows you to get the position of the player
Weakness: It must be linked with allot of different nodes.
Opportunities: When it gets the players position you can assign different entities to it.
Threats: Flowgrapgh can get a little complicated
Game:LocalPlayer
Strengths: It only involves the actual game player
Weakness:
Opportunities: You can have other things happen while only using the local player
Threats:
Entity:ProximityTrigger
Strengths: Lets the player activate certain things when walking past or towards something.
Weakness: You are limited with some things
Opportunities: easy to make things like lights turn off and on
Threats: if to many triggers are used use some movements wont work properly.
GET POS & LOCAL PLAYER
These two nodes are use in the one flow gragh.
This flowgragh is telling us that when ever the letter "p" is
pressed, get the position and drop a rectangle every 0.2sec
and when the letter "n" is pressed to stop dropping the rectangles.
http://www.youtube.com/watch?v=Z2VUE2-mtLc&p=86B4052D3DAEB04E&playnext=1&index=5
http://www.youtube.com/watch?v=b0lalCdCtZ0&feature=related
http://www.youtube.com/watch?v=gzsaBLqafAg
This flowgragh is telling us that when ever the letter "p" is
pressed, get the position and drop a rectangle every 0.2sec
and when the letter "n" is pressed to stop dropping the rectangles.
http://www.youtube.com/watch?v=Z2VUE2-mtLc&p=86B4052D3DAEB04E&playnext=1&index=5
http://www.youtube.com/watch?v=b0lalCdCtZ0&feature=related
http://www.youtube.com/watch?v=gzsaBLqafAg
PROXIMITY TRIGGER
This proximity trigger is attached to lights.
so this flowgraph is saying that when the player walks into
the path of the trigger the lights will activate and once he walks out
the lights will turn off.
http://www.youtube.com/watch?v=_RUjNpQKmtw
http://www.youtube.com/watch?v=zZw66axCifY
http://www.youtube.com/watch?v=Rnx1_npNEUs&feature=related
http://www.youtube.com/watch?v=ENxe2_BJTcc&feature=related
so this flowgraph is saying that when the player walks into
the path of the trigger the lights will activate and once he walks out
the lights will turn off.
http://www.youtube.com/watch?v=_RUjNpQKmtw
http://www.youtube.com/watch?v=zZw66axCifY
http://www.youtube.com/watch?v=Rnx1_npNEUs&feature=related
http://www.youtube.com/watch?v=ENxe2_BJTcc&feature=related
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