Entity:GetPos
Strengths: It allows you to get the position of the player
Weakness: It must be linked with allot of different nodes.
Opportunities: When it gets the players position you can assign different entities to it.
Threats: Flowgrapgh can get a little complicated
Game:LocalPlayer
Strengths: It only involves the actual game player
Weakness:
Opportunities: You can have other things happen while only using the local player
Threats:
Entity:ProximityTrigger
Strengths: Lets the player activate certain things when walking past or towards something.
Weakness: You are limited with some things
Opportunities: easy to make things like lights turn off and on
Threats: if to many triggers are used use some movements wont work properly.
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